Sunday, December 30, 2007
Even better than Hello World, the hackers at 24c3 have figured out how to run their own code on the Wii. By using what they call a 'tweaser' method, they were able to launch the Wii in Gamecube mode then trick the chips into dumping their contents. After rummaging through the dumps they were able to pull out the encryption keys and used a hole in Lego Star Wars cd to boot their own code. The app they demo in the video shows output coming from the Wii-Mote, proving that it is running in Wii mode and not in Gamecube mode.Previously all homebrew was done in GC mode where memory and hardware was limited. Now with access to the Wii mode, homebrew developers can begin to write apps that take advantage of all the hardware, including wiimote, Wifi, Bluetooth, etc.
There are no additional details on when the information will be released so others may write their own apps from the wii. The next step is to get libraries built or obtain an sdk so more apps can begin to get ported to the Wii. It sounds like lots of work still needs to be done before we will see any useful applications come from the Wii homebrew scene, but 2008 is going to be a good year for wii hackers! Stay tuned@!
Read more:
viaWiiNintendo.net
Interview with the hacker who cracked the Wii
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UPDATE:
Additional Information from xiaNaix @ PSX-Scene:
* They got the wii keys, and we could use them without hacking our wii again.
* This hack requires a drive modchip to execute the code.
* There is not any tool to sign the code, but it’s coming soon.
* They are working to access to the SD thought EXI.
* There is not any stack homebrew for bluetooth
* A linux port for Wii will be released easily.
Labels: wii boot cd, wii hacks, wii homebrew
Johnny Chung Lee demo's his Head Tracking Virtual Reality system using the Wiimote.
Watch the video:
Labels: wii virtual reality, wii-mote
Sunday, December 23, 2007
I came across this on Ajaxian. It looks like opera has opened up the Wii Internet Channel to developers. You can now use Javascript to poll data from all 4 wiimotes.
The Wii Remote data is accessed through the opera.wiiremote object. This object offers a single method opera.wiiremote.update(n) which is used to obtain the status of an individual Wii Remote. The method expects a single parameter; the Wii Remote number. The number is zero-based, so it starts at 0 for the first remote, and ends at 3 for the fourth remote. The method returns a KpadStatus object, which has several properties that give information about the remote. [source]
There is good info and examples here:
http://hullbreachonline.com/wii/sdk.html
Developers: If you create something using this new API, send me the link, and I will add it to the Wii Portal
Labels: wii browser, wii opera, wiimote
Sunday, December 16, 2007
FREEFLIGHT brings the fun and the emotion of flight simulation to a J2ME mobile phone, capable of 3D rendering (JSR-184).There is no peculiar target in FREEFLIGHT. Just the fun of flying in what is likely to be the most realistic sky ever brought onto the screen of your mobile.
If you’re not familiar with aeronautics, four simple lessons will lead you from basic control of the aircraft up to acrobatics maneuvres.
Since it renders images in 3D, the game is very resource intensive and requires atleast 1.5MB of RAM free. So make sure you turn off themes and applications before loadiing the game.
Download
FreeFlight 3D
